演示HTML5 Canvas鼠標(biāo)事件,獲取Canvas對(duì)象上的鼠標(biāo)坐標(biāo),演示鍵盤事件
通過鍵盤控制Canvas上對(duì)象移動(dòng)。
Canvas對(duì)象支持所有的JavaScript的鼠標(biāo)事件,包括鼠標(biāo)點(diǎn)擊(MouseClick), 鼠標(biāo)按下
(Mouse Down), 鼠標(biāo)抬起(Mouse Up),鼠標(biāo)移動(dòng)( Mouse Move)
對(duì)Canvas添加鼠標(biāo)事件方式有兩種,一種方式是通過API來完成:
// mouse event
canvas.addEventListener("mousedown",doMouseDown,false);
canvas.addEventListener('mousemove', doMouseMove,false);
canvas.addEventListener('mouseup', doMouseUp,false);
另外一種方式在JavaScript中稱為反模式:
canvas. =function(e){
}
canvas. =function(e){
}
canvas. =function(e){
}
獲取鼠標(biāo)在Canvas對(duì)象上坐標(biāo):
由于Canvas上鼠標(biāo)事件中不能直接獲取鼠標(biāo)在Canvas的坐標(biāo),所獲取的都是基于整個(gè)
屏幕的坐標(biāo)。所以通過鼠標(biāo)事件e.pageX與e.pageY來獲取鼠標(biāo)位置,然后通過
Canvas. getBoundingClientRect()來獲取Canvas對(duì)象相對(duì)屏幕的相對(duì)位置,通過計(jì)算
得到鼠標(biāo)在Canvas的坐標(biāo),代碼如下:
function getPointOnCanvas(canvas, x, y) {
var bbox =canvas.getBoundingClientRect();
return { x: x- bbox.left *(canvas.width / bbox.width),
y:y - bbox.top * (canvas.height / bbox.height)
};
}
鍵盤事件:
HTML5 Canvas本身不支持鍵盤事件監(jiān)聽與獲取,常用的有兩種方法來解決這個(gè)問題:
一:通過windows對(duì)象來實(shí)現(xiàn)Canvas鍵盤事件監(jiān)聽與處理
// key event - use window as object
window.addEventListener('keydown', doKeyDown,true);
二:通過在Canvas對(duì)象上添加其它支持鍵盤事件的DOM元素實(shí)現(xiàn)鍵盤事件支持
<canvas id="event_canvas"tabindex="0"></canvas>
// key event - use DOM element asobject
canvas.addEventListener('keydown', doKeyDown,true);
canvas.focus();
其中tabindex為HTML5 DOM元素,支持鍵盤事件。
演示,一個(gè)可以根據(jù)鍵盤上下左右移動(dòng)的矩形塊:
一個(gè)完整的鼠標(biāo)與鍵盤事件演示代碼如下:
var tempContext = null; // global variable 2d context var started = false; var mText_canvas = null; var x = 0, y =0; window.add window.onload = function() { var canvas = document.getElementById("event_canvas"); console.log(canvas.parentNode.clientWidth); canvas.width = canvas.parentNode.clientWidth; canvas.height = canvas.parentNode.clientHeight; if (!canvas.getContext) { console.log("Canvas not supported. Please install a HTML5 compatible browser."); return; } // get 2D context of canvas and draw rectangel tempContext = canvas.getContext("2d"); tempContext.fillStyle="blue"; x = canvas.width/2; y = canvas.height/2; tempContext.fillRect(x, y, 80, 40); // key event - use DOM element as object canvas.addEventListener('keydown', doKeyDown, true); canvas.focus(); // key event - use window as object window.addEventListener('keydown', doKeyDown, true); // mouse event canvas.addEventListener("mousedown", doMouseDown, false); canvas.addEventListener('mousemove', doMouseMove, false); canvas.addEventListener('mouseup', doMouseUp, false); } function getPointOnCanvas(canvas, x, y) { var bbox = canvas.getBoundingClientRect(); return { x: x - bbox.left * (canvas.width / bbox.width), y: y - bbox.top * (canvas.height / bbox.height) }; } function doKeyDown(e) { var keyID = e.keyCode ? e.keyCode :e.which; if(keyID === 38 || keyID === 87) { // up arrow and W clearCanvas(); y = y - 10; tempContext.fillRect(x, y, 80, 40); e.preventDefault(); } if(keyID === 39 || keyID === 68) { // right arrow and D clearCanvas(); x = x + 10; tempContext.fillRect(x, y, 80, 40); e.preventDefault(); } if(keyID === 40 || keyID === 83) { // down arrow and S clearCanvas(); y = y + 10; tempContext.fillRect(x, y, 80, 40); e.preventDefault(); } if(keyID === 37 || keyID === 65) { // left arrow and A clearCanvas(); x = x - 10; tempContext.fillRect(x, y, 80, 40); e.preventDefault(); } } function clearCanvas() { tempContext.clearRect(0, 0, 500, 500) } function doMouseDown(event) { var x = event.pageX; var y = event.pageY; var canvas = event.target; var loc = getPointOnCanvas(canvas, x, y); console.log("mouse down at point( x:" + loc.x + ", y:" + loc.y + ")"); tempContext.beginPath(); tempContext.moveTo(loc.x, loc.y); started = true; } function doMouseMove(event) { var x = event.pageX; var y = event.pageY; var canvas = event.target; var loc = getPointOnCanvas(canvas, x, y); if (started) { tempContext.lineTo(loc.x, loc.y); tempContext.stroke(); } } function doMouseUp(event) { console.log("mouse up now"); if (started) { doMouseMove(event); started = false; } }HTML部分:
<body> <h2>HTML Canvas Event Demo - By Gloomy Fish</h2> <pre>Press W, A, S, D keys to move</pre> <div id="my_painter"> <canvas id="event_canvas" tabindex="0"></canvas> </div> </body>覺得不錯(cuò)請(qǐng)支持一些,謝謝??!
另外有需要云服務(wù)器可以了解下創(chuàng)新互聯(lián)cdcxhl.cn,海內(nèi)外云服務(wù)器15元起步,三天無理由+7*72小時(shí)售后在線,公司持有idc許可證,提供“云服務(wù)器、裸金屬服務(wù)器、高防服務(wù)器、香港服務(wù)器、美國服務(wù)器、虛擬主機(jī)、免備案服務(wù)器”等云主機(jī)租用服務(wù)以及企業(yè)上云的綜合解決方案,具有“安全穩(wěn)定、簡(jiǎn)單易用、服務(wù)可用性高、性價(jià)比高”等特點(diǎn)與優(yōu)勢(shì),專為企業(yè)上云打造定制,能夠滿足用戶豐富、多元化的應(yīng)用場(chǎng)景需求。
文章名稱:HTML5Canvas鼠標(biāo)與鍵盤事件-創(chuàng)新互聯(lián)
轉(zhuǎn)載來于:http://aaarwkj.com/article38/dddepp.html
成都網(wǎng)站建設(shè)公司_創(chuàng)新互聯(lián),為您提供標(biāo)簽優(yōu)化、做網(wǎng)站、網(wǎng)站策劃、外貿(mào)建站、網(wǎng)站排名、建站公司
聲明:本網(wǎng)站發(fā)布的內(nèi)容(圖片、視頻和文字)以用戶投稿、用戶轉(zhuǎn)載內(nèi)容為主,如果涉及侵權(quán)請(qǐng)盡快告知,我們將會(huì)在第一時(shí)間刪除。文章觀點(diǎn)不代表本網(wǎng)站立場(chǎng),如需處理請(qǐng)聯(lián)系客服。電話:028-86922220;郵箱:631063699@qq.com。內(nèi)容未經(jīng)允許不得轉(zhuǎn)載,或轉(zhuǎn)載時(shí)需注明來源: 創(chuàng)新互聯(lián)
猜你還喜歡下面的內(nèi)容